UNIT 1 foundations of HCI The Human: 1/0 channels - Memory- Reasoning and problem solvins:J: The Computer: Devices - Memory - processing and networks: Interaction : Models - frameworks - Ergonomics - styles - elements - interactivity - Paradigms - Case Studies. (Chapter - 1) UNIT 11 Design and Software Process Interactive Design : Basics - process - scenarios - navigation - screen design - lteration and prototyping. HCI ίη software process: Software life cycle - usability engineering - Prototyping ίη practice - design rationale. Design rules : principles, standards, guidelines, rules. Evaluation Techniques - Universal Design. (Chapter - 2) UNIT 111 Models and Theories HCI Models : Cognitive models : Socio-Organizational issues and stakeholder requirements -Communication and collaboration models-Hypertext, Multimedia and WWW. (Chapter - 3) UNIT IV Mobile HCI Mobile Ecosystem: Platforms, Application frameworks - Types of Mobile Applications: Widgets, Applications, Games - Mobile Information Architecture, Mobile 2.0, Mobile Design: Elements of Mobile Design, Tools - Case Studies. (Chapter - 4) UNITV Web Interface Design Designing Web Interfaces - Drag & Drop, Direct Selection, Contextual Tools, Overlays, Inlays and Virtual Pages, Process Flow - Case Studies. (Chapter - 5)